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Applications created by flutter

 Here are some popular apps that were built with Flutter: - Google Ads - eBay Motors - BMW  - Philips Hue - Reflectly - Topline - Pairing - Hookle - Hamilton - Supernatural Flutter is an open-source app development framework created by Google for building mobile, web, and desktop apps from a single codebase. It uses the Dart programming language and provides a fast development experience with its hot reload feature.  Some key benefits of Flutter that make it appealing for app development include: - Cross-platform support - apps work on iOS and Android from the same code - Attractive and customizable UI components - Fast performance with a native compilation to machine code - Live reloading to see changes instantly - Integration with Firebase and other services - Extensive widget set and APIs - Open source with a growing community behind it The apps listed above span different categories like shopping, utilities, entertainment, and more. Their success highlights Flutter's ...

Flutter packages for both mobile and web


 Yes, you can use packages for both mobile and web in Flutter. However, not all packages will work seamlessly across both platforms due to the underlying differences in the platforms themselves12.

For example, you might be using the dart:io package in Flutter mobile applications to save files, but it is not supported in Flutter web. So for web, you might use the dart:js package to download files in the web application1.

You can use conditional imports to handle this. Dart has conditional imports that can be conditioned on the availability of platform libraries. That means that you can create one library in your package which uses dart:io, and another which uses dart:js, and then import whichever of these is supported1.

Here’s an example of how you can do this:

import 'file_loader.dart' // Version which just throws UnsupportedError
  if (dart.library.io) 'file_loader_io.dart'
  if (dart.library.js) 'file_loader_js.dart';

In this example, file_loader.dart is a default file that throws an UnsupportedError. If the dart:io library is available (which means the code is running on a mobile platform), then file_loader_io.dart is imported. If the dart:js library is available (which means the code is running on a web platform), then file_loader_js.dart is imported1.

Remember to give these libraries the same API - the same types with the same members, and the same top-level function - so that no matter which library is imported, the code that uses it is still valid1.

You should test the code on all the supported platforms, just to be sure1

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